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LucasArts Singapore

- Singapore
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Tools Engineer

Description

The Tools Engineer is responsible to develop software for games or technologies in support of game development.

# Provide engineering expertise to develop games or technologies in support of games. This may include design, authoring, adapting, maintaining, profiling, debugging, documenting, and support of tools and portions of in-game systems.
# Provide a task list and schedule for work assigned. These should be complete and reasonably accurate. Inform others when assigned work on the schedule is at risk.
# Work with artists, level designers, programmers and other team members that define and implement task details.
# Ability to work independently but seeks help when needed.
# Participate in the sharing of ideas and exploration of new practices to continually improve the quality of software development for the Company.
# Maintain a professional attitude during all stages of development.
# Excel as a team member and strive to maximize team and departmental performance.

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