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LucasArts Singapore

- Singapore
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Senior Level Designer (Action/Adventure)

Description

The Senior Game Designer collaborates with the Lead Designer, design team and other team members to conceptualize, document and implement detailed game design throughout the project cycle.

# Collaborate with Lead Designer and design team to develop core concepts, game systems, and game content.
# Contribute substantially and decisively to the evolution of the game design from initial documentation through testing.
# Conceptualize, create and maintain detailed game design documentation throughout the project cycle.
# Aggressively prototype and iterate on core game mechanics.
# Evolve ideas in conjunction with a team, explain those concepts in complete detail, and ensure that the design vision adapts to and survives the development process.
# Create and implement superior game-play levels, encounters and experiences.
# Make and communicate practical design compromises to ensure that the project is viable and successful as a retail product.
# Develop and implement positive changes to the game based on feedback from QA, Consumer Insights, senior staff members, and others.
# Balance and adjust game-play experiences to ensure the product's critical and commercial success.
# Provide timely updates and documented closes to the bug database.
# Actively resolve priority bugs and implement tuning and polish.
# Exercise initiative and excellent judgment.
# Remain current on industry trends and techniques in game design.
# Demonstrate commitment to creative collaboration in a time-sensitive environment.
# Conduct research on concepts as necessary.

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