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NVIDIA

Santa Clara, California - United States
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OPENGL SOFTWARE ENGINEER

Description

OPENGL SOFTWARE ENGINEER #1578764 NVIDIA is looking for an engineer who is passionate in using their experience in 3D graphics and OpenGL driver development to help develop the best OpenGL implementation in the industry. This position offers the opportunity to work on a wide variety of OpenGL projects, which can include the implementation of future OpenGL releases, develop and implement OpenGL extensions, enhancing OpenGL SLI, performance tuning, driver maintenance and bug fixing, as well as support and bring-up of OpenGL drivers on new NVIDIA GPUs. We work on creating the features that are used in the latest games, multimedia applications and professional applications. We work closely with many of those developers as they create their applications. Our code is cross-platform and highly efficient, and we've shipped our software to more than 100 million users around the world! MINIMUM REQUIREMENTS: - The position requires a BS in EE or CS. - Strong software engineering skills combined with a drive to solve hard problems are a must. - An understanding of graphics fundamentals, experience with Windows, Linux or Mac based operating systems and a strong knowledge of system architecture is required. - The candidate must be self-motivated, have strong communication skills and be able to work independently with minimal direction. - Thorough knowledge of C required. Familiarity with C++ required. EOE

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