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Shiver Entertainment

Miami, Florida - United States
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Senior UI/UX Designer

Description

Shiver is Miami's newest video game start-up, backed by industry veterans and sizable capital. 

We're growing fast and need your help to build a superstar team. Shiver is focused on building immersive gaming experiences for mobile, tablet and PC - the devices we all use every day. Our CEO is John Schappert, former COO of EA & Zynga, and former head of Xbox at Microsoft. John heads up a veteran team with a deep belief in bringing AAA game quality to the free to play market. Towards this goal, we've partnered with Nexon, the world leader in free-to-play, as part of a strategic, multi-year, multi-product alliance and investment. Great culture with many perks & benefits, including equity and profit sharing. A rare opportunity to make a big impact at a startup with huge potential, while also offering stability for years to come. We are a fun, down to earth, and creative team with a strong future ahead of us, which you can help develop at the ground level.

The Role:

Shiver Entertainment is looking for an exceptionally talented individual to be a part of the Art and Design teams working on the studio’s first title. The Senior UI/UX Designer will be responsible for owning user experiences from conceptual stage to execution.


Responsibilities:

* Create detailed wireframes and interactive diagrams to help designers & engineers build out the specs for our games
* Work closely with engineering to guide the implementation of UI designs, and own the outcome.
* Learn technical tools and processes needed to construct UI environments in the game engine.
* Deliver AAA quality, fully polished UI elements.

Requirements & Skills:

* 5-7 years of industry experience – games experienced is preferred
* Strong knowledge of user experience design, information architecture, interaction design, development methodology
* Flexibility and agility to iterate or change design direction based on external feedback
* Passion for design and great user experience
* Highly adaptive to rapidly-evolving, ambiguous environments
* An avid gamer across multiple platforms, must play mobile games
* Previous work experience designing experience flows on at least one published game preferred
* Confidence in sketching up other people’s game and feature ideas on the spot
* Able to quickly come up with new visual treatments as well as adapting to established styles

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