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Apple, Inc.

Cupertino, California - United States
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Graphics Toplevel Modeling Engineer

Description

Changing the world is all in a day's work at Apple. If you love innovation, here's your chance to make a career of it. You'll work hard. But the job comes with more than a few perks.

The Graphics Toplevel Modeling Engineer will be responsible for software tasks required for the development, maintenance and integration of a toplevel functional model.

Description:
Create bit-accurate C/C++ model for hardware verification and driver bring-up
Work with the verification team to identify model and hardware bugs
Work with the software team to identify model and software bugs
Support GPU hardware and software teams during silicon bring-up


Key Qualifications:
•Demonstrated expertise and knowledge of graphics rendering algorithms and architectures
•Experience with GPU APIs, preferably OpenGL and OpenCL
•Excellent C/C++ programming skills
•GPU modeling experience a strong plus
•Hardware experience a plus
•Experience with graphics device drivers a plus
•Excellent communication skills and ability to collaborate under aggressive schedules

Education:

MSEE, or BSEE with relevant industry experience
Apple is an Equal Employment Opportunity Employer that is committed to inclusion and diversity. We also take affirmative action to offer employment and advancement opportunities to all applicants, including minorities, women, protected veterans, and individuals with disabilities.


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