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DNEG

London - United Kingdom
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Generalist TD

Description

Founded in 1998 with a team of just 30, award-winning Double Negative (Dneg) has grown to become one of the industry's success stories and is now one of the world’s largest providers of visual effects for Film (operating from locations in both London and Singapore with a third facility opening this year in Vancouver). Dneg collaborates with film makers from the first stages of projects; producing ideas and concept imagery and developing previs and vfx production plans, whilst their VFX R&D team create the tools for Dneg artists to produce ground breaking digital environments, creatures, digital characters and effects from the real (water, smoke and fire) to the magical.

They have received awards recognition from the Visual Effects Society (Inception and Sherlock Holmes), BAFTA (Inception and Harry Potter and the Deathly Hallows Part 2) and the Academy Awards (Inception).

Most recent works include Man of Steel, Rush, Captain Phillips, The World's End, The Hunger Games: Catching Fire, Thor: The Dark World, Transcendence and Godzilla. Shows currently in production include Interstellar, Ex Machina, In The Heart of the Sea, Avengers: Age of Ultron, Book of Exodus, Hercules, Hunger Games: Mockingjay, Terminator: Genesis, Insurgent, Grimsby, Ant-Man and Batman vs Superman: Dawn of Justice.


Key Purpose of the Job

3D generalists are required to handle varied 3D tasks on shows.

Needs To Do

  • Responsible for a range of 3D tasks, including modelling, animation, texturing, lighting and rendering.
  • Stay on schedule and meet deadlines whilst maintaining the highest quality of work

Needs To Know

  • Thorough knowledge of the principles of 3D (animation, FX, modelling, texturing, lighting, scripting, shading, rendering, rigging)
  • Comfortable with the more technical aspects of CG work, with an understanding of the artistic side as well
  • Familiarity with pipeline issues and problem solving
  • Extensive experience in Maya and/ or Houdini
  • Extensive knowledge of rendering packages e.g. Renderman/ Mental Ray
  • Strong understanding of linux/ unix based operating systems
  • Knowledge of Python and/or Mel Scripting is desirable
  • At least 3 years experience in feature films. Experience in other areas of visual effects (TV, Games) will also be taken into account

Needs To Be

  • Good communication and organisational skills
  • Creative problem solver and good attention to detail
  • Able to work well under pressure and meet deadlines, whilst maintaining high quality results
  • Able to work as part of a team as well as alone
  • Able to work with little supervision
  • Flexible and adaptable

If you are interested in applying for this role, please email with your CV, covering letter, showreel and breakdown.




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