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Monolith Productions

Kirkland, Washington - United States
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Assistant Producer / Intern

Description

Monolith Productions/WB Games seeks an Assistant Producer to be responsible for overseeing specific aspects of development on one or more projects as determined by the team’s production manager and production staff. This position supports producers and assists the team by managing and executing a variety of tasks to support the teams in developing AAA video games. Typical tasks include: Communicating with and tracking external vendors, as well as communicating issues and feedback, leading a small strike team, scheduling and tracking assets and tasks to meet deadlines, reporting status, identifying and reporting risks, assisting in ensuring adherence to schedules, and creating or maintaining production systems to ease communication burdens and gather material for the team. Understands how own work fits into and impacts the project cycle. Contributes and shares ideas / competitive practices while understanding that production is a support group whose goal is to help overcome issues for the leads and directors.


JOB QUALIFICATION STANDARDS:

Work Experience

· Minimum 1 year experience working as an Assistant Producer or Production Coordinator

· Experience with outsourcing strongly desired.

· Experience in the video game industry, with at least one shipped title is preferred.

· Experience working with at least one relevant video-game specialization in a personal or professional capacity, be it art, tech, design, audio, UI, or gameplay,

· Multiplatform Cert and localization experience a plus.


Education, Professional Training, Technical Training or Certification

· Bachelor’s degree


Knowledge/Skills

· Strong writing, communication, interpersonal, and organizational skills.

· Excellent communication skills and an understanding of team dynamics.

· Ability to work well under pressure and deadlines. 

· Strong interest in games.

· Good technical understanding of games and technology, including the content creation pipeline.

· A general, working understanding of console development.

· Understanding of handheld and portable platforms, including iOS.

· The ability to complete multiple concurrent tasks in a fast paced environment with minimal supervision under tight deadlines.

· Experience with project management and bug tracking software and techniques.

· Has a good understanding of scheduling and the product development cycle (overall organization, processes and workflows).

· Basic understanding of production methodologies, both traditional and agile.

· Basic knowledge of game art creation.  An understanding and experience utilizing at least one 3D content creation package, such as Maya, is a plus.  Experience working with the Unreal Editor is also a plus.

 

Other Requirements

· Customer-driven, can-do attitude a must!

· Team player, positive attitude and ability to remain cool under pressure

· Willing to assist in areas outside of department to help the project

· Capable of nurturing team spirit and have effective conflict resolution techniques.

· An ability to have fun!  We do make video games after all.

 

The Warner Bros. Entertainment Group of Companies is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran's status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law.

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