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Blizzard Entertainment

Irvine, California - United States
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Outsource Character Art Supervisor - Overwatch

Description

Blizzard is looking for highly motivated supervisor to join its embedded outsourcing group on the Overwatch team in Irvine California.  This is an art generalist position requiring hands on direction, management, and engine integration of a wide range of assets including characters, weapons, and environment props, primarily for Overwatch.

The ideal candidate would have strong leadership skills to be able to manage, art direct, and provide detailed feedback to external art vendors. They must also be an experienced and flexible artist, able to put final touches on any game asset from characters to props, then be able implement those assets.  Finally they would coordinate with team leads to build relationships, track assets, and help identify art needs.

RESPONSIBILITIES

  • Manage communications and provide feedback to artists, and help maintain a strong creative relationship between external and internal art teams.
  • Generate detailed documentation, video reference, and examples of art asset production, procedures, and engine requirements to support the external vendors.
  • Own the quality control over all incoming art assets in order to deliver quality assets to the development team.
  • Implement approved assets into the game engine, along with making any needed fixes to keep assets consistent and game ready.
  • Have a strong familiarity with the art pipeline in order to create high quality character models, weapons, and environment assets.
  • Work closely with the art director, art leads, production team, and outsource manager to determine outsourcing needs, pipelines, budgets and costs for art assets.
  • Identify and research possible vendors.
  • Travel may be necessary to help train and coach approved vendors.
REQUIREMENTS
  • Experience in game art asset creation in a variety of software packages such as Maya, 3ds Max, Zbrush, and Photoshop
  • Strong character, weapon, and environment modeling experience and skills a must
  • Clear and concise communications, leadership, and people skills
  • Must be highly organized, self-driven, customer focused, and a great team player
  • Understanding of the visual style of Overwatch and other Blizzard games and a passion to push it to the next level
  • Have shipped AAA PC or console title as an environment, character, or technical artist
PLUSES
  • Experience working with outsourcing teams
  • Experience in an art director or lead artist role
  • Experience producing additional game assets such as props and environment pieces
  • Fluency in a language other than English, including Chinese, German, Spanish, Italian, or Russian
REQUIRED APPLICATION MATERIALS
  • Resume
  • Cover Letter which should include:
    • Why you are interested in working at Blizzard
    • What games you are currently playing
  • Portfolio, and / or reel demonstrating relevant artistic skills

TO APPLY
  • Please be sure to click through and apply directly via our website


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