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Brown Bag Films Limited

Dublin - Ireland
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Lead Lighter

Description

SUMMARY OF THE ROLE:

The position of Lead Lighter requires someone with a thorough knowledge of 3D software, with several years of experience in a similar supervisory role working on broadcast or film projects.

Successful applicants will have excellent communication skills, attention to detail, and the ability to work collaboratively with multiple tasks in a fast paced production.

They will have a well-developed 'eye', a good working knowledge of art, design and film as well as a solid technical grounding in Maya and Mental Ray is a must. They will be expected to contribute to the Project’s lighting Pipeline.

 

Key Areas of responsibilities:

  • Establish key lighting set-ups for locations and characters working closely with art Director to set the required look.
  • Shade and Surface key CG assets ensuring they adhere to lighting pipeline and meet art director’s visual requirements.
  • Work with the Lighting Supervisor to ensure the project’s lighting pipeline is reliable and economical and is adhered to throughout production.
  • Provide regular progress updates to production manager and 3D supervisor on any technical/workflow bottlenecks within the lighting and shading schedule.
  • Supervise the quality control (both technically and visually) of the external asset assignments and ensure the outsource partner has clear direction from a lighting and shading perspective.
  • Define, document and communicate standards and techniques for lighting that maximizes efficiency and ensures a consistent quality under the technical specifications of the project.
  • Provide leadership and support for the in-house and external lighting teams, both creatively and technically, to facilitate the completion of lighting assignments on schedule.
  • Collaborate with the 3D & Lighting Supervisor to make requests for studio pipeline tool enhancements
  • Approve or complete retake notes on CG Asset’s lighting and shading submissions via Shotgun when required.
  • Train Junior Lighters on the project

Person Specification/Requirements

  • Must have at least 6 years’ experience working as a Lighter (or similar position) in either broadcast or feature film work.
  • Must be comfortable with outsource management with an emphasis on clear communication and follow through.
  • Must have an excellent working knowledge of lighting in Maya.
  • Must have a excellent working knowledge of Mental Ray (Equivalent production renderer will be taken into account)
  • Must be proficient in shading and surfacing materials using Mental ray shaders(preferably BBF’s shading suite)
  • Must have a good “eye” and a thorough understanding of light, color, contrast, shading, and lighting design.
  • Task Driven, self-motivated, and proactive
  • Must be open to direction.
  • Must be proficient in Nuke
  • Must demonstrate attention to detail in the finishing of assets and shots.
  • Knowledge of Python (and/or Mel) is considered a big plus.
  • Experience with shotgun (or asset tracking systems) is considered a big plus.
  • Experience in lighting pipeline development a big plus.
  • Ability to train Junior Artists on the project

Please provide Show reel


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