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Collision Studios

Los Angeles, California - United States
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Game / Programmer

Description

Collision Studios is looking for an experienced console programmer to work on a high profile action-adventure title for the PS2 and Wii. This is a general programmer position whose responsibilities will include working on tools and game play systems.
Our office is located close to the beach in sunny Venice, California, so candidates must feel comfortable commuting and working full time in Venice. Collision is growing and is in the process of opening a second location. We are looking for candidates to help build a fun and creative environment. We are looking to find hard workers who have a passion for game making but also know how to have fun. There will be a lot of interdepartmental interaction so communication skills are a must.

Job Responsibilities
• Collaborate with and maintain a positive working relationship with other team members.
• Work with a proven cutting edge existing multi-platform engine.
• Understand and provide “sanity checks” with artists and designers to ensure memory and performance limitations of target hardware are understood and adhered to.
• Understand and be able to conform to the standards setup by 1st party console manufacturers.
Work with the team leads to determine coding tasks and schedule requirements.
Collaborate with the team on various aspects of the game and be able to communicate effectively with less technical disciplines.
Provide critical analysis of core technology and studio practices with the goal of improving game quality, team efficiency, and maintaining a positive studio culture.


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