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Messhof LLC

Venice, California - United States
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Lead Unity Programmer

Description

Award winning game development studio, Messhof LLC, is hiring! 


We’ve made Nidhogg 1+2, Flywrench, and now we are starting a brand-spanking-new project and we want to work with YOU! We work hard but we are anti-crunch. Join us, and let's create some ?magic? together! :) 


Lead Unity Programmer

Seeking an experienced engineer to develop all major systems in a new vehicle-physx-focused open world 3d project built in Unity and leveraging DOTS, ECS, and the Burst compiler. Join a small highly collaborative cross disciplinary team.


This is a full time position, either in our studio in Venice, CA (free coffee) or remote (byo coffee).


Responsibilities

  • Develop technical architecture of projects

  • Code gameplay

  • Manage and assist other developers on the project

  • Untangle Git conflicts


Requirements

  • Experience building open world systems (streaming content, garbage collection, pathfinding)

  • Ability to write c++ plugins for Unity

  • Experience working in a team environment

  • Must have gameplay-specific experience in videogames (Independent, AAA, even hobby/side projects... anything we can play) 


Would be great if...

  • You have used DOTS, ECS, and the Burst Compiler in a project and agree that it is The Right Way To Do Things

  • You have a PHD in PhysX

  • You have shipped on consoles


Apply with your resume, why you want to work with us, and some links to past work.

This Job is no longer active!