Technical Animator
Description
The City of Angels is now the
city of the undead.
And so we need your help in creating the sun soaked backdrop to a full
scale zombie apocalypse set across the iconic Californian city for the next
instalment of the world renowned Dead Island franchise.
Are you an experienced character
rigger and animator with experience using Maya in the games or film industry?
If so, then we have your next challenge waiting…
Who Should
Apply?
No two Dambusters are created the
same, and so we have a tight-knit crew of animators from all backgrounds and
walks of life working as a part of our in-house animation department.
We value Inclusivity and
Diversity within the workplace and so we recently took the pledge towards Raising the
Game.
If you feel that you have the
skills, knowledge and experience required to join them, then we definitely want
to hear from you, but here are some of the things that we always like to see.
What You Need
to Help Us Bring the Dead to Life
Here are the fundamental skills
and expertise required to be a successful Senior Environment Artist at
Dambuster Studios:
- Extensive experience developing pipelines and
toolsets in Python for Maya.
- Experience developing and maintaining
animations in Unreal Engine 4 or other game engines.
- Solid understanding of Character deformation
techniques and dynamics.
- Solid understanding of facial animation
methodologies.
- Good communication skills and a great
team-player attitude.
Not Essential, but Great to Have:
- Maya API and C++ knowledge.
- Experience in PySide / PyQT.
- Working knowledge of Unreal Engine 4 and the
according animation system and toolset.
- Production experience developing a AAA quality
game.
- Understanding of facial animation
methodologies.
- Experience using Motion Capture technology,
retargeting and processing data.
- Experience using Facial Capture technology and
Facial Analysis software.
What You Will Be Doing
Life as a Dambuster is
wonderfully varied, but here are some of the daily responsibilities for this
role:
- Designing, developing and implementing
animation workflows and systems that integrate into Unreal Engine 4 and
our game.
- Designing, developing and implementing
animation tools and pipelines that facilitate animators work in Maya and
Motion Builder character animation systems, including facial setups and
performance capture workflows.
- Providing technical support for animators,
offering solutions to maximise efficiency and diagnosing issues and fixing
them in a timely and intelligent manner.
- Creating high quality animation rigs and
character skinning for body and facial.
- Coordinating with the Animation Director and
Lead Animator and ensuring tools and pipelines are ready for production.
Reporting risks in a timely manner and proactively fixing issues as they
come along.
- Collaborating with other game departments and
contributing to the overall development of the project and raising any
other issues that may need to be addressed.
- Completing all tasks in a timely manner and to
a consistently high standard.
What’s In It for you?
Aside from the opportunity to work on the highly anticipated, next
instalment of the AAA Dead Island franchise, we are a studio that offers a host
of benefits and perks.
- An industry competitive salary.
- A creative and collaborative work environment
with genuine opportunities to progress within the studio.
- Cutting edge development environment with
access to the latest technologies.
- Funded learning and development opportunities.
- An experienced, passionate and diverse team.
- A vibrant, modern and well-serviced city
centre location.
- Gym membership scheme.
- Free financial advice.
- Workplace pension scheme.
- Annual pay reviews.
- Employee referral bonus scheme.
- Group life assurance policy.
- Cycle to work scheme.
- Relocation assistance.
And a whole host of other soft benefits that help
make Dambuster Studios such a great place to work:
- Flexible start and end times to the working
day.
- Support and encouragement to participate in
outreach opportunities.
- Twice yearly studio funded team building
events.
- Employee Assistance Program.
- Weekly events such as breakfast Monday, coffee
Wednesday and pastry Friday.
- Annual Christmas party and family focused
summer BBQ.
- Free fruit & soft drinks.
- Peer nominated SuperStar of the month award.
This Job is no longer active!