Technical Artist
Description
Serenity Forge is a video game development studio and publisher based out of Boulder, Colorado. We create meaningful games that challenge the way you think. We are looking for a Technical Artist to create effects, shaders, and other technical art for an upcoming 3d game project. This position can be remote.
Responsibilities:
- Proactively communicate with members of the team to improve the quality of visual effects
- Coordinate with engineers to integrate tech art into the game's functionality
- Create shaders, effects, and procedural tools to facilitate various unique visual styles
- Develop spec appropriate and optimized work
- Perform R&D for any new technology needed for solving various technical challenges
Qualifications:
- Knowledge of both aesthetic and technical aspects of game art
- Experience in technical art on a team project
- Understanding of 3D asset workflows and optimization
- Experience with node graphs, VFX graphs, and particle systems
- Experience in Unity and C#
- Ability to effectively communicate ideas and needs
Bonuses:
- Additional 3D art experiences such as modeling, rigging, and lighting
- Additional programming experiences that would facilitate production and integration of technical art and related tools
- Experience in shader programming (HLSL or GLSL)
- Experience in Unreal and C++
- Experience with procedural art tools like Houdini
- Passion for games and the video game industry
- Shipped a commercially developed game
This Job is no longer active!