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Ringling College of Art and Design

Sarasota, Florida - United States
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Full-Time Faculty - Environment Artist/Modeler

Description

Beginning August 2022

Game Art Department

Environment Artist/Modeler

 

Full-Time Faculty Appointment with Benefits

 

The Game Art (GA) Department is a nationally respected program with a highly collaborative teaching environment that merges the aesthetic of feature film with today’s most current interactive gaming hardware and software. Game students design, create and analyze the visual components of games.

 

Facilities: Ringling College’s GA Department has facilities designed to replicate a professional studio environment, and boasts the highest-end, state-of-the-art computers, graphics cards, and is complete with ergonomic furniture. Full-time Institutional Technology staff support the Department.

 

The Position: The Game Art Department is seeking an environment artist with Maya and Unreal Engine 4/5 (UE5) experience to join a dedicated faculty teaching Game Art. The primary responsibility of this position will focus on providing quality instruction, and teaching students to create the visual assets that make computer games.

 

Included among the duties and responsibilities, this position requires expertise in world-building, modeling, texturing, and lighting in a 3D application as well as in Unreal Engine 4/5 (UE4/5). The successful candidate will be responsible for teaching three courses or nine credits per semester using high-end resources. Assignments include teaching introductory through advanced courses in creating level and environment art assets, and game engine integration of those assets. Ongoing commitment to creative work/scholarship in the profession is expected. Active participation with faculty, department, and college service is required.

 

This is a full-time appointment with benefits. The salary will be commensurate with the candidate’s qualifications and experience. The anticipated start date is August 2022. The College has a supportive, collegial faculty, a curriculum that strongly values excellence, and a robust support system dedicated to using the most current technology.

 

(Minimum Qualifications) Include evidence of:

·      A Master’s degree in Animation, Illustration, or a related field, OR a 4-year professional degree in art or design and equivalent professional experience, training and expertise with an appropriate record of achievement in the field.

·      Ability to teach introductory through advanced classes in creating levels, environment art assets, 3D modeling, lighting, and texturing.

·      Experience with Autodesk Maya.

·      Experience with Unreal Engine 4/5 (UE4/5).

·      Strong interpersonal and collaborative skills.

 

(Preferred Qualifications) Include evidence of:

·      A terminal degree in an appropriate discipline.

·      Advanced experience with level design.

·      Experience with Zbrush.

·      Experience with Substance Designer and Substance Painter.

·      Ability to create visually-sophisticated environments in UE4/5

·      Experience with game design.

 

(Special Instructions to Applicants)

Required materials include cover letter incorporating experiences that address the position requirements, resume or CV, employment history, contact information of three references (names, titles, email and telephone numbers), examples of personal work and an unofficial transcript copy of the most relevant degree. Official transcripts will be required upon hire. Student work examples may also be submitted, if available.  Candidates may be asked to submit additional materials if needed. Review of applications will begin immediately and continue until the position is filled.

 

For portfolio, you have the option to upload electronic documents/images, up to 5 MB, or a URL.

 

General questions regarding the job application process may be emailed to aamail@ringling.edu.

Apply on-line https://ringling.simplehire.com

 

Ringling College of Art and Design is an Equal Opportunity Employer

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