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High Moon Studios

Carlsbad, California - United States
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Senior Animator (Temporary) UR3

Description

Great Games Start with Great People!

This is a significant time in our company's history - and one of the most exciting times to join us!

Activision Blizzard, headquartered in Santa Monica, CA, is the premier worldwide publisher of interactive entertainment software. Activision Blizzard's portfolio includes such best-selling video game franchises as Activision Publishing's Call of Duty, Spider-Man, X-Men, James Bond, and Transformers, in addition to Blizzard Entertainment's StarCraft, Diablo, Warcraft and the #1 subscription based massively multi-player online role-playing game, World of Warcraft. Activision Blizzard is the umbrella organization over Activision Publishing and Blizzard Entertainment, providing corporate shared services, such as Legal, HR, Finance, IT, Accounting, Facilities and Sales.

High Moon Studios, part of Activision Blizzard, is developing a high-profile, action-packed title for Xbox 360™, PlayStation & and PC. Based in Carlsbad, we offer a creative and challenging environment that fosters collaboration, mentorship and camaraderie. We're dedicated to making successful high quality games, and we are looking for outstanding candidates to join our talented team.

Senior Animator (Temporary)

High Moon Studios is looking for a talented Senior Animator to create visually inspiring and creative key-frame animations for an unannounced high-profile title. The candidate must be a generalist and able to do both gameplay and cinematic animation. The candidate must also be passionate about making great games, be a strong problem-solver, and an effective communicator.

What We Need You To Do
- Help drive the quality and style of all animated elements within a level experience
- Work with level team to develop animation for all aspects of level needs including gameplay, cinematic vignette and environmental animation
- Collaborate and communicate effectively with the development team
- Export and integrate animations into the Unreal 3 Engine

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