User Interface Artist
Description
Big Huge Games is a company that values team skills as much as it values technical skills. By sticking to this "core value" we have created a fun and energetic workplace with a passion for AAA game development. We realize the key to our continued success hinges on nurturing a talented and motivated team that takes great pride in their accomplishments. We're looking for people interested in:
*Developing cutting-edge new IP across multiple next-gen platforms and genres, which will include work on our unannounced console RPG title led by Ken Rolston, Lead Designer of Oblivion and Morrowind.
*Pushing the development of RTS games through our Rise of Nations franchise and beyond.
*Continuing to develop downloadable games like our upcoming version of Settlers of Catan for Xbox LIVE Arcade.
Working closely with the art and design teams, the User Interface Artist will create art assets for menus, icons and in-game HUDs, in addition to ensuring upcoming titles' usability by designing intuitive, attractive, and innovative UI systems.
Responsibilities:
*Work closely with Designers and Art team to prototype and implement menu and HUD systems.
*Create user interface art assets (menus, icons, buttons, backgrounds, maps, etc.) that matches and reinforces the art direction of the title.
*Maintain and update UI elements of titles during throughout the iterative design process, as well as during usability studies.
*Work with programmers to improve the usability of the Big Huge Engine's tools suite.
This Job is no longer active!