PlayStation Studios  Company Logo

PlayStation Studios

, - United States
View all jobs at this company »

Sony PlayStation: Level Designer

Description

Senior Level Designer (Job Number: 01823)

Join the God of War team!

Be a part of the most exciting and innovative computer entertainment company in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, PlayStation®2, PlayStation®3, and the PlayStation Portable (PSP™) computer entertainment systems.

Based in Foster City, California, SCEA serves as headquarters for all North American operations and is a wholly owned subsidiary of Sony Computer Entertainment Inc.

Overall, the position of Senior Level Designer is expected to partner with the organization to:
* Design or Assist in the Creative Game Design of one or more products
* Establishing, maintaining, and guiding the creative design of one or more games and relaying that vision to the internal and external members of the development team
* Scheduling and managing the other designers assigned to his/her specific game(s) and collaborating with the lead programmer, art director, lead artist and producer during the product development cycle
* Maintaining the game design vision during all phases of the product development cycle from concept through implementation.
* Producing gameplay content in the game production phase of one or more products
* Creating cutting edge gameplay utilizing cinematic camera implementation - using rail, fixed, follow and other types of cameras
* Designing any element of one or more assigned games
* Manage one or more Designers and Jr. Designers
* Performance Reviews
* Career coaching and long-term planning
* Skill improvement and training
* Providing guidance and information to assist in the resolution of complex problems.
* Contribute to current and future Product Development needs
* Reviewing and evaluating product concepts and designs for acquisition
* Reviewing and evaluating competitive products
* Creating and presenting new game concepts for development as needed
* Assisting the Creative Director(s) in identifying and creating techniques, structures and tools used to guide and encourage the evolution of game design within the studio
* Maintaining and enhancing creative relationships with inside and outside developers

This Job is no longer active!