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Irrational Games / 2K Boston

Quincy, Massachusetts - United States
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Programmer, Core Technology Team

Description

Programmer, Core Technology Team POSITION OVERVIEW The core technology team are the "Marines" of development, performing the technical heroics that keep pipelines humming, tools from crashing, load screens from appearing, threads from stalling, and games locked at 60Hz. Tech team members have both exceptional technical chops and the wisdom of experience to guide them in their support of our artists, designers, and gameplay programmers. The BioShock Infinite team is looking for exceptional individuals to join our Core Technology team. Tech team members must possess the rare combination of personal initiative, strong problem solving and interpersonal skills, and experience programming at the game, engine and pipeline levels. This is a very challenging position and only very strong candidates will be considered. UNIVERSAL RESPONSIBILITY • We expect people to seek out all relevant information on their subject and be able to respond to spontaneous inquiries on that subject. RESPONSIBILITIES • Extending and enhancing the BioShock Infinite engine, middleware, and proprietary tech to address performance, platform, production, tools, and gameplay requirements • Working with a team of engineers in the design and implementation of tools, pipeline and workflow enhancements, platform-specific subsystems, and optimizations • Working with the Lead Engineers and Technical Director to plan and execute major changes to core technology • Ensure that we meet our performance and quality goals on PC, PS3, and Xbox 360 platforms

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