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NVIDIA

Santa Clara, California - United States
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OPTIX COMPILER ENGINEER

Description

OPTIX COMPILER ENGINEER #1556610 RESPONSIBILITIES: - Develop Nvidia's OptiX Ray Tracing Engine - Refactor PTX-based compiler within OptiX - Implement LLVM-based compiler pipeline within OptiX - Analyze CUDA compiler's performance on OptiX-generated code MINIMUM REQUIREMENTS - Assembly language programming skills - Compiler knowledge - LLVM experience - Strong C++ software development skills - Experience with compiler optmization passes - Compiler backends for various assembly languages - Experience with PTX is a plus. - Experience with graphics or ray tracing is a plus. - Master of Science or equivalent EOE

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