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Bethesda Softworks

Rockville, Maryland - United States
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Senior Environment Artist

Description

BattleCry Studios, the newest ZeniMax studio in Austin, is seeking a talented Senior Environment Artist to help create high quality environment art for an undisclosed AAA PC and next-generation console game.

Responsibilities

  • Work with the Lead Environment Artist to maintain artistic style and quality in the environments (including asset creation, lighting, level build out, and skybox/env globals)
  • Create efficient in-game models, UV’s and textures
  • Maintain a balance of art quality versus performance in the game engine
  • Collaborate closely with level designers to uphold gameplay as well as aesthetics

Requirements

  • Previous environment art production in a full-cycle games development studio
  • Experience in game engine environment setup (lighting, time of day, fog/skyboxes, palette control, and post process effects)
  • Understanding of modularity and environment systems used in fast, iterative, and efficient production
  • Strong skills in industry standard tools such as 3ds max, Photoshop, Zbrush, and various support programs
  • Understanding of modern materials and shaders
  • Excellent problem solving skills, ability to identify and resolve issues, and understanding of technical dependencies
  • Strong foundation in traditional arts
  • Understanding of art pipelines, workflows, environment scale, form, and composition
  • Must demonstrate a high amount of attention to artistic and technical detail
  • Must work well in a creative, collaborative environment and have a passion for gaming

 

Pluses

  • 5+ years experience in the game industry and multiple shipped titles
  • Previous AAA game development experience
  • Strong previous work relationship between environment and level design

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