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Industrial Light & Magic

San Francisco, California - United States
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Research and Development Engineer

Description

    This position develops software systems and techniques that advance the state of the art in feature film visual effects. The duties are a mix of building new systems, maintaining current systems, and supporting artists in production.

  • Primarily responsible for the research and development of innovative algorithms, software, systems, and techniques.
  • Works directly with artists and production crews to identify technology solutions and define workflows and interfaces.
  • Serves as a knowledge resource for software and/or systems as they are used in production at ILM. This includes end user support.
  • Advises and assists junior engineers and occasionally leads projects and project teams.
  • Contributes to discussions surrounding future applications and/or systems.

Requirements:
  • Bachelor’s degree in Engineering or scientific discipline; advanced degree preferred.
  • 2+ years experience in field of computer graphics. In-depth knowledge and demonstrated experience with computer graphics techniques, such as animation, modeling, dynamic simulation, computer vision, compositing, and rendering.
  • Experience with commercial 2D and 3D software packages preferred (Maya, Houdini, Nuke, Katana); development experience with commercial SDK’s a plus.
  • Experience with C++ development under Linux strongly preferred.
  • Excellence in problem solving and balancing quick turnaround with long-term quality.
  • Must be able to work well with a wide range of personality types.
  • Must be detail oriented and organized, possess strong communication skills, and be able to prioritize a variety of tasks efficiently.



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