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Klang Games GmbH

Berlin - Germany
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Senior Level Artist

Description

KLANG IS A WELL-FUNDED ENTERTAINMENT STUDIO EXPLORING THE FUTURE OF HUMANITY THROUGH VARIOUS FORMS OF MEDIA. WE AIM TO PRESENT DEEP, MEANINGFUL SUBJECTS IN A WAY THAT'S CAPTIVATING, EASY-TO-DIGEST, AND ENTERTAINING FOR ALL AGES.

At the heart of Klang is Seed, a large-scale, persistent virtual world that we believe will redefine the MMO landscape and have a positive impact on our species.

We aspire to bring people together through engaging media experiences and by building strong communities.

Want to build a unique, vast and breathtaking world for a highly ambitious AI-driven MMO simulation game?

Klang is looking for a Senior Level Artist who enjoys a collaborative and creative work environment to join us in one of the most exciting cities on the planet!

What You’ll Do

  • Collaborate closely with Art Director and Game Designers to create levels/maps (natural landscape focused)
  • Work closely with technical artists on feature development
  • Help establish the modeling and texture needs and follow up on the progress and quality of the work with concept artists and 3D artists
  • Integrate the produced models and textures into the level
  • Creates environment assets and lighting elements of the level and integrate them
  • Verifies the quality of the maps once they are implemented into the game and make any necessary improvements
  • Maintaining production and optimization pipeline

Requirements

  • 3+ years of working experience in Level Art in PC Games
  • Great sense of scale, proportion, and composition
  • Experience with procedural content creation (Houdini: Proficiency in terrain tools, texture/image generation and setting up automated processes)
  • Understanding of optimization
  • Good skills in one of the 3D packages (Blender, Maya, etc.)
  • Ability to follow references, concepts, and art direction as well as the ability to take initiative to carry on working independently
  • Experience working in an Agile development environment
  • Good at communicating within an interdisciplinary team in an open and honest environment
  • Excellent English communication skills
Not Mandatory, but a huge bonus:
  • Creating immersive lighting & environmental effects
  • MMO/open-world experience
  • In-depth knowledge of Unity

Benefits

  • An opportunity to work on a groundbreaking project from its inception with a lot of room for professional and personal development
  • Our own cafeteria serving free lunches daily
  • Competitive salary and 27 days of paid vacation
  • Flexible office hours (with core hours)
  • Monthly public transport travel pass
  • Monthly company co-contributions to private pensions
  • Free and discounted memberships with Urban Sports Club
  • Monthly team events and activities
  • A dog-friendly office, adjustable standing desks, and mobile aircon units for hot summers
  • Relocation assistance and visa support

We explicitly encourage applications from applicants from groups underrepresented in games/tech spaces. We value all kinds of backgrounds and walks of life.

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