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FuseFX

New York , New York - United States
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Head of 3D

Description

FuseFX has an opening in New York! We have opportunities at our studio for an experienced and talented Head of 3D with a background in television and/or feature film VFX to join our creative team.

The Head of 3D oversees the scheduling, workflow, and overall creative success of the 3D department, including personally working on the box themselves and troubleshooting problems on a regular basis. The Head of 3D represents the 3D team to a diverse group of internal clients, managing the team’s workload, priorities, and client expectations.

FuseFX is an Emmy-award winning visual effects and animation studio focused on producing photo-real digital effects for feature film, episodic television, and commercials.


Responsibilities:

  •  Manage the CG Supervisors workload and cast them on shows based on their strengths
  • Partner with production management to ensure that department resources are balanced across all projects
  • Monitor workload and assignments for the 3D team, balancing the volume of work with creative strengths to provide clients with the best possible result
  • Coordinate with production teams to manage artists and ensuring a high quality of work
  • Advise department supervisors on best practices and review 3D bids
  • Suggest efficient techniques to keep bids competitive and reduce unnecessary production needs
  • Counsel supervisors on shooting methods for efficient effects integration
  • Work on shots yourself, while maintaining sufficient bandwidth for the other duties of the Head of 3D. Focus on covering for other team members, and short but challenging projects
  • Proactively anticipate issues with existing workflow, technology and staffing, and present solutions to management with sufficient time for action to be taken
  • Collaborate with 3D pipeline developers on tools and procedures
  • Cultivate a team-oriented approach across the team, and resolve conflicts when they arise
  • Establish and advise on priorities for the 3D render farm and render wrangler
  • Represent and guide the New York 3D department to company leadership both to local studio management and to company headquarter leaders
  • In collaboration with HR and studio leadership, participate in hiring, onboarding, training, performance reviews and releasing 3D staff
  • Prepare and document workflows and best practices, organizing them to be readily accessible to staff
  • Communicate a consistent and compelling picture of the company’s position as a world-class VFX studio to clients and staff


 Traits of a successful FuseFX Head of 3D:

  • 10+ years in 3D; comfortable leading generalist teams
  • Highly proficient in Maya and Vray Rendering System
  • Diverse capabilities of the principles of 3D such as: animation, modelling, rigging, texturing, shading, lighting, rendering, effects, scripting, tracking and compositing
  • Knowledge of applicable software including, but not limited to: 3dsMax, Houdini, Nuke, Zbrush, Mari, Mudbox, Syntheyes, 3dEqualizer, ptGui, Substance Painter/Designer
  • Strong understanding of lighting principles and color theory
  • Role model in conflict resolution and ability to provide insight into complex situations for their team
  • Highly organized individual who enjoys the creative process and managing a department/ team


Nothing in this job description restricts the Company’s right to assign or reassign duties and responsibilities to this job at any time. The Company prohibits discrimination in employment against otherwise qualified applicants because of a physical or mental disability and will make reasonable accommodations to enable qualified persons with known disabilities to perform the essential functions of their job consistent with applicable law. The Company will consider qualified applicants with criminal histories in a manner consistent with applicable law.

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