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Synthesis AI

SAN FRANCISCO, California - United States
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Houdini Technical Artist

Description

About the Company

Synthesis AI enables the world’s most advanced AI companies to build more powerful and ethical computer vision. The company’s synthetic data and simulation platform was recently recognized as a Top 10 Breakthrough Technology by MIT Tech Review and ranked #4 on Fast Company’s Global List of Most Innovative Small Companies. Synthesis AI is an ambitious team of technologists, researchers, creatives, and product designers driving a paradigm change in AI.

Through a proprietary combination of generative neural networks and cinematic CGI pipelines, Synthesis’ on-demand platform creates vast amounts of perfectly-labeled image data to train AI models at orders of magnitude increased speed and reduced cost.

Current customers include Fortune 10 companies, top smartphone manufacturers, global technology enterprises, and leading AR/VR/metaverse companies.

Learn more about Synthesis AI here.

About the Job

Synthesis AI is looking for a Mid to Senior Houdini Generalist, Technical Artist, or Technical Director to join our growing Technical Art department. As part of our environment team, you will be responsible for creating procedural solutions for synthesizing interior and exterior environments with rich and photo-real detail. Following our core principle of “variety is key”, our aim is to provide solutions that allow for unique environments ranging in the hundreds or thousands.

The impact you will have:

  • Create and maintain procedural workflows/node-graphs for asset and environment generation
  • Provide valuable insight around set dressing and procedural ways to increase visual variety within a scene
  • Partner with back-end departments to maintain and improve the CG geometry (USD) pipeline
  • CG Generalist tasks, such as modeling, surfacing and look-dev



What we look for:

  • At least 3 years of AAA game or feature film VFX experience in a similar role
  • Strong experience with SideFX Houdini (specifically SOPs and PDG)
  • Experience with Pixar’s USD and VFX/game-dev geometry pipelines
  • Experience with procedural modeling
  • Working knowledge of Vray and/or Karma renderers
  • Ability to create/maintain Houdini HDAs
  • Bonus: experience with environment generation for use in game engines



Our benefits:

  • Health insurance coverage for employees, including vision, dental, and family coverage
  • Extended vacation time
  • Parental leave
  • Competitive salary
  • Equity
  • Remote flexibility

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