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Ubisoft - Montreal

Montreal, Quebec - Canada
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Artistic Director - Animation

Description

The person in this position is responsible for the performance of the animations within the game.



Responsibilities:

-Elaborate and document the artistic animation charter being inspired by the creative direction (films, current games and design documents)

-Communicate to the team of animators the expectations in regards to quality and the contents of the animation by providing documentation and good visual references

-Follow and validate the animations produced while respecting the artistic charter (Ex: judge the coherence, fluidity, uniformity, timing, weight perception, etc…)

-Actively participate in the design and resolution problems of the animation systems

-Know the platform, engine and tools limits the to be able to suggest the best possible solutions

-Work closely with the AI programmers and DT Animation to assure the quality of the integration of the animations

-Play the game in order to detect the incoherencies of the integration and validate the correctness of the character’s reactions to the controls or gameplay situations

-Organize animation revision to get opinions and collect suggestions.

-Work closely with the CPA, DT Animation and lead AI programmer to optimise the effort linked with the innovation in the game and the quality of the animations produced

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