Environment Artist

Description

Microsoft Game Studios’ Halo team is looking for a sharp eye and a deft hand to help breathe a fresh vision into a new Halo experience. Teamwork, innovation, attention-to-detail and unbridled passion are characteristics we look for in all of our artists. If you are a top talent looking for an exciting, high profile project to challenge you, this is where you need to be. We are looking for a powerhouse artist to create industry leading environments.


RESPONSIBILITIES

- Work closely with the Lead Environment Artist and Designers to realize high quality worlds and locations.
- Work with the lead Environment Artist and Production team to define key milestones
- Actively accepts and provides feedback to peers
- Collaborate with the Lead Environment Artist and technical teams to develop run-time game texture, world object and set design procedures & pipelines
- Makes a significant, direct contribution to the creation of the projects environments, objects, and textures.
- Expert understanding of next-gen game environment development processes, limitations and dependencies
- Excellent communication, time-management and organizational skills.
- Task driven, self-motivated, proactive.
- Works well under deadline.

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