Producer
Description
Producer – Work for an award winning company!
About Telltale Games
Telltale is an award-winning independent developer/publisher pioneering landmark episodic content. Founded in 2004 by LucasArts veterans with decades of experience, Telltale is now an industry leader, establishing the model for episodic downloadable games and releasing more than 35 episodic games to date. Telltale's titles have won numerous awards including numerous "Adventure Game of the Year" accolades from publications such as IGN, PC Gamer, GameSpy, and Adventure Gamers, and have been recognized by mainstream outlets including USA Today, CNN, The New York Times and Variety.
Telltale is continuing to expand its lineup recently announcing new episodic game series based on Back to the Future and Jurassic Park. Telltale also continues to aggressively create cutting edge entertainment through its innovative Pilot program, which has recently produced Puzzle Agent (IGN’s Best iPhone Game of E3), and Poker Night @ The Inventory, a mash-up featuring characters from Team Fortress, Penny-Arcade and Homestarrunner.
Telltale currently develops and publishes digital episodic series such as Sam & Max, Tales of Monkey Island, Strong Bad's Cool Game for Attractive People, and Wallace & Gromit's Grand Adventures on PC, Mac, PlayStation®3, Wii™, Xbox 360™ and iOS devices.
Summary
The Producer is responsible for project management for interactive entertainment products. They will manage the process from design through code release by closely tracking and analyzing project schedule and milestone goals.
Responsibilities
• Define and track project to schedule and milestones in all areas of design, art and engineering.
• Identify all task interdependencies and coordinate effective use of staff to ensure timely and accurate asset flow.
• Provide comprehensive analysis of development tasks to facilitate decisions based on accurate and measurable asset information.
• Schedule development milestones and support Producer to ensure final product release dates.
• Identify each team member’s talents in order to maximize team performance and ensure efficient milestone completion.
• Work with art, design and programming department leads to ensure adequate, efficient and effective project staffing and support Producer to resolve staffing conflicts across the studio.
• Distinguish for the team and other departments between high and low priority items, focusing on areas yielding the greatest return and make sound decisions based on what requires a “sense of urgency.”
• Cultivate a harmonious and cohesive team, inspire the cooperation and confidence of others and promote the common purpose of the team.
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