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Ubisoft Shanghai

Shanghai - China
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Concept Artist

Description

General Description:
To be in the creation of high quality 2D assets required in the production cycle of game development. To translate ideas to paper via the traditional skills of sketching or storyboarding, and to create original textures from scratch.

Responsibilities:
- Design high quality artwork for original designs by closely working with level designers and understanding the technical requirements of each platform;
- Cooperate with other teams outside graphics as necessary to bring tasks to completion;
- Continuously learn new graphics tools and processes in line with the requirements;

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