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Sony Interactive Entertainment

Foster City, California - United States
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Environmental Artist

Description

Be a part of the most exciting and innovative computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, PlayStation®2, PlayStation®3, and the PlayStation Portable (PSP™) computer entertainment systems.

Based in Foster City, California, SCEA serves as headquarters for all North American operations and is a wholly owned subsidiary of Sony Computer Entertainment Inc.

Sony PlayStation®: Environmental Artist
Foster City, California

PlayStation®Network is an emergent entertainment network delivering innovative content and community to a worldwide audience, and the newest division of SCEA (Sony Computer Entertainment Amercia).

We are currently seeking a Maya generalist to develop content for PlayStation®Home, a high definition, 3D, social gaming service set to revolutionize the entertainment world.

Responsibilities:
• Create dynamic lighting setup and color per vertex generation for environments.
• Manage the database of the 3D art assets to facilitate art production pipeline effectiveness and maintain ease in sharing, updating, and transferring assets across PlayStation®Home regions.
• Create, clean, and optimize new and existing spaces within the world of PlayStation®Home. These tasks include, but are not limited to: troubleshooting collision issues, creating LODs, optimizing pre-existing assets, creation and manipulation of particle effects, assembling level and object assets, and creating new environments and game assets for use in PlayStation®Home.
• Liaises with first and third parties to evangelize best practices for art production in PlayStation®Home.
• Contribute innovative solutions to art pipeline optimization.

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