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Spark Unlimited, Inc.

Sherman Oaks, California - United States
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Design Lead

Description

The Lead Designer works closely with the Producer to execute on the vision and goals of the project. He/she will lead our design and development efforts by applying fundamental design principles, guiding the implementation of a creative vision, and strive for a fun and fulfilling game experience. The ideal candidate can look holistically at all aspects of game design (system mechanics, AI, pacing, camera, play balance, and most of all "fun factor) to provide the right solutions at the right time and on schedule.

Responsibilities:
• Collaborate with Creative Team on game design systems and expectations.
• Oversee the implementation of the game design with all of the level teams to meet expectations.
• Assess the workload vs. production capacity, plan the work, and set priorities for the level design team in consultation with the development director.
• Implement, iterate and evolve the game design vision from concept to gold master. Allocate duties and follow the evolution of the team’s progress on level design deliverables.
• Communicate the project objectives, strategies, and general information to all team members so as to give visibility to the advancement of the development of the game and the other crafts.
• Manage the design department staff and contractors in achieving defined objectives, supporting career objectives, and fostering a positive team dynamic.
• Provide training, guidance/feedback, and mentorship to other designers.
• Manage the design team to successfully meet project deliverables. Call out and address areas of weakness in game design and work toward an effective and satisfying remedy with design team.
• All efforts focus on making a fun and creatively engaging player experience.

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