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MPC

Vancouver, British Columbia - Canada
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Texture Artist

Description

With an emphasis on the aesthetics and techniques of photo-realistic effects, the senior texture artist will be responsible for painting photo-real textures and relevant maps for other surface effects to be mapped to 3D objects. These will eventually be rendered through a variety of off the shelf and proprietary renderers.

Textures can be created from scratch or sampled from photos, scanned reference or any other artwork necessary to create new objects or to match the surfaces of existing live action. A strong understanding and sympathy for real world materials is essential and must be demonstrated in the work on your reel. Texture artists work closely with the modelling and shading artists and therefore must have a thorough knowledge of the practices of each discipline.

Primary Responsibilities:
• Ability to demonstrate proficiency in creating photo-realistic textures.
• Develop the look of the sequences with the supervision team.
• Work in partnership with lighters and compositors to ensure shots are delivered to the very highest standard

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