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NVIDIA

Santa Clara, California - United States
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SOFTWARE ENGINEER, PS3 PHYSX SDK

Description

SOFTWARE ENGINEER, PLAYSTATION 3 PHYSX SDK #1233093

This position involves porting or writing code for the PlayStation 3 of the PhysX SDK, optimizing the code, running engineering test cases, running performance tests cases, and maintaining the SDK code base. The engineer will be assigned one or more SDK modules and will be expected to develop a deep understanding of the module(s) involved, to port, implement, maintain and optimize as necessary. The engineer will also be expected to have a less deep but broader understanding of the overall SDK. The engineer will also be expected to design, prototype and implement new algorithms that are suitable for the PlayStation 3 architecture.

RESPONSIBILITIES:
- Porting the existing code base to the PlayStation 3
- Maintaining the SDK code
- Unit testing of any changes to the SDK
- Profiling SDK and identifying performance bottlenecks
- Optimizing SDK modules according to profiling results
- Design new algorithms specifically for the PS3.
- Assisting the support team

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