Character Technical Artist
Schell Games is currently seeking a talented Character Technical Artist to join our current team working on projects ranging from online worlds and handheld games to themed interactive attractions. Team experience is essential as is the ability to be self-directed and prioritize your workload efficiently.
Our ideal candidate will be able to work with the art and engineering teams to help meet aesthetic goals while working within technological specifications, as well as be able to work quickly in a team atmosphere to meet deadlines. The chosen applicant will join the Schell Games art team to help develop and maintain the character rigging and animation pipeline. A passion for learning and problem-solving, as well as a creative and flexible approach to various systems is necessary.
Portfolio of work must be available for review; displaying examples of various rig setups, script examples, and exporting tools. Applicants may be asked to complete an art test.
Creating rigs of 3D character models for animation.
Re-targeting animation between different characters.
Collaborating with the animation team to make tools and improve rigs.
Scripting tools/pipelines as needed to add features and/or improve efficiency.
Following of standards and practices to create rigs that work in pipeline and with various tool systems.
Working across several teams with a variety of products and styles.
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