Senior Lighting TD
Description
HERE’S WHAT YOU’LL DO:
• Use Maya and proprietary lighting tools to match CG lighting to on-set lighting
• Produce test and final renders of all CG elements
• Create working comps for review by the supervision team
• Assist and develop the look of a shot or sequence with the supervision team
• Work in partnership with compositors to ensure shots are delivered to the very highest standard.
Requirements
THIS IS WHAT WE REQUIRE:
• At least 4 years experience with a high-level film lighting and rendering pipeline (preferably Maya based)
• Have a full understanding of the shader structure (not at scripting level), arbitrary outputs, and PTC systems
• Have a good knowledge of the physics of lights and materials
• Thorough knowledge of RenderMan based rendering software
• Good Generalist background
• Fully understands an “iteration intensive” shot pipeline
• Desire to learn from others and to take on increasingly challenging shots
• Traditional skills as a strong artistic eye for cinematography, composition, photography and high-resolution detail, as well as a good understanding of the principles of digital film compositing such as multi-pass rendering for composite-based control
• Some scripting ability in MEL and python is an advantage
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