Senior Lighting TD

Description

HERE’S WHAT YOU’LL DO: • Use Maya and proprietary lighting tools to match CG lighting to on-set lighting • Produce test and final renders of all CG elements • Create working comps for review by the supervision team • Assist and develop the look of a shot or sequence with the supervision team • Work in partnership with compositors to ensure shots are delivered to the very highest standard.

Requirements

THIS IS WHAT WE REQUIRE: • At least 4 years experience with a high-level film lighting and rendering pipeline (preferably Maya based) • Have a full understanding of the shader structure (not at scripting level), arbitrary outputs, and PTC systems • Have a good knowledge of the physics of lights and materials • Thorough knowledge of RenderMan based rendering software • Good Generalist background • Fully understands an “iteration intensive” shot pipeline • Desire to learn from others and to take on increasingly challenging shots • Traditional skills as a strong artistic eye for cinematography, composition, photography and high-resolution detail, as well as a good understanding of the principles of digital film compositing such as multi-pass rendering for composite-based control • Some scripting ability in MEL and python is an advantage

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