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Vancouver Institute of Media Arts

Vancouver, British Columbia - Canada
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Head of Department – Game Art & Design

Description

Vancouver Institute of Media Arts is an established, private post-secondary institute located in Vancouver, BC, Canada and has been offering diploma programs in the visual, media and performing arts since 1996. VanArts was recently ranked #1 in Western Canada and #11 in the world by Animation Career Review.  

We are seeking a highly talented, dynamic game art & design artist to join our team of highly skilled professionals who are dedicated to education in the media arts.  The position is Head of Department for Game Art & Design and begins September 4, 2012.

JOB DESCRIPTION

POSITION: Head of Department – Game Art & Design

GENERAL
Teach 12 - 15 hours a week character and/or environment asset creation. Manage the department with respect to faculty, course design and curriculum planning, budgets. Assist with promotion of the department to potential students.

REPORTS TO
Dean of Faculty / Senior Educational Administrator  

RESPONSIBILITIES (in collaboration with the Dean of Faculty):

  • Create a clear goal for the program and set standards for a uniquely positive learning experience, providing students with an opportunity to excel in their chosen disciplines.
  • Define standards and goals in writing, with examples to be made available to Program Advisory Committee, as well as current and prospective students.
  • Lead the department’s faculty by ensuring institutional values are being followed, interactions with students are positive and appropriate, and industry standards are being stressed.
  • Gather appropriate industry representatives for the Program Advisory Committee.
  • Create, maintain and update at each intake, a curriculum that offers students the opportunity to reach the program’s standards and goals.
  • Teach your area(s) of expertise in 3D character and/or environment asset creation: at least 12 – 15 hours per week.
  • Hire full-time and part-time faculty to deliver their area of expertise, as part of a team in support of reaching the goals set by the program.  
  • Participate in promotional and industry networking activities as required.
  • Attend and participate in institutional and departmental meetings.
  • Conduct annual instructor evaluations.
  • Work with VP of Finance to manage budget and payroll requirements.
  • Review student evaluations, respond and take appropriate actions accordingly and in a timely manner.
  • Work with On-Site Administrators to ensure instructor adherence to institution policies and procedures.
  • Organize:
     - Department meetings and documentation.
     - Program Advisory Committee meetings (PAC) and documentation.
     - PAC recommendation evaluations, follow up and documentation.  
     - Guest speakers.  
     - Payroll submission for part-time instructors.  
     - Maintenance and currency of the program’s reference material.   

Requirements

REQUIREMENTS

  • Minimum of 8-10 years industry experience (teaching experience is an asset).
  • Strong management and leadership abilities.
  • Excellent communication skills.
  • Highly organized and team player.  
COMPENSATION  
Salary is negotiable and based on education and experience.

Desired Skills / Extras

Professional skill level in Maya, Z Brush, Photoshop and related software to game/film asset creation.

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