Game Economy Designer

Description

Are you passionate about video games? Do you want to keep progressing in an exciting, dynamic culture? Interested in working for a world class company in a fun and rewarding environment in New Orleans? Then Gameloft is the company for you!

With offices in 30 countries in Europe, North America and Asia and over 5,000 people, Gameloft, a worldwide publisher and developer of digital and social games, is seeking a Game Economy Designer to join our talent pool. The Game Economy Designer requires a mix of strong economy and marketing knowledge with passion for analytical game design and the emerging free-to-play business model. This position is responsible for how the game works as a service for its customers, how the customers behave in it, identifying and developing the purchase drivers in the game economy context, and providing constant data-driven recommendations on design, tuning and pricing in order to improve the game’s financial performance.

Why work for Gameloft?

  • Competitive salary and a comprehensive benefits package
  • Be part of one of the most exciting industrial sectors today, whose partners and clients include Apple, Microsoft, Nokia, Facebook, Google, Nintendo, Samsung, telecommunication operators, etc.
  • International environment which offers daily contact with other countries & cultures
  • Fun, passionate and creative studio with a relaxed, casual atmosphere
  • Demanding and motivating environment in a fast growing company

Requirements

You will design the virtual products a game will offer, define metrics that allow you to individually measure their impact in a given title, and work closely with the development team to see those design refined and metrics implemented. Once the game is launched, you will analyze the collected data and reports which are the performing/underperforming aspects of the game’s economic model, understand why, and provide solutions to Gameloft management. You understand what users are doing in a game, why and how a game is making money and what to change so it makes even more.

  • Define the virtual products and their statistics with the development team and understand how each contributes to the game dynamics
  • Indentify the potential sale drivers for the different product categories in the game economy, defining the key points of exposure for those drivers
  • Balance the needs for those virtual products, their relation, life cycle, and their streams of availability
  • Manage pricing to create specific price point roles
  • Implement selling strategies for higher price points
  • Regularly provide user feedback and stat/price point tuning to development team based on play-testing, both during game development and post-release
  • Analyze the evolution of the metrics you defined to spot monetization bottlenecks and facilitators and report suggestions for the game design or strategy accordingly

Desired Skills / Extras

  • Undergraduate or Graduate degree in Economics, preferably specialized in Marketing or Strategic Direction.
  • Expert knowledge of Excel
  • Advanced understanding of SQL
  • Deep, up-to-date knowledge of the free-to-play market, both web-based and on smartphones
  • Passion for games on all existing formats: board games, card games, sports, paper RPGs, gambling, all genres of videogames with special focus on MMOs and competitive games
  • Strong sensitivity to gameplay and game design - You must understand how to build needs and emotions in the context of a game
  • Strong analytical and critical  thinking
  • Ability to break problems down in their key variables and identify the relations between them
  • Strong econometrics skills
  • Ability to model problems into quantitative systems, and draw qualitative conclusions out of quantitative data
  • Statistic knowledge to formulate ratios and indexes specific to each game, identify specific weaknesses and strengths in its economic design
  • Strong marketing knowledge to formulate adequate selling strategies to improve the financial performance
  • Understanding of client/server architecture and data collecting pipeline and mining

Pluses:

  • Previous experience in econometrics / data mining
  • Strong understanding of UI prototyping tools such as Flash
  • Experience in community managing, marketing, or product management
  • Previous experience as a game designer, social designer, or gambling designer
Chosen qualified candidates will be asked to complete an assessment.

This Job is no longer active!