Position: eCenter Faculty (Production Specialization)
Institution: SMU Guildhall
Date posted: January 18, 2013
Do you want to shape the future of the video game industry? Faculty at The Guildhall at SMU have been influencing key developers and future leaders in the video game industry for almost a decade. With over 450 alumni actively developing games for over 150 studios worldwide, the Guildhall has provided talent to almost every major title in recent history. As the premier education source in the video game industry, our faculty have the ability to teach and mentor tomorrow’s leaders. Taking a job at the Guildhall allows you to influence how hundreds of games are built. Guildhall lecturer schedules follow the academic calendar including fall, winter, spring, and optional summer breaks.
eCenter Faculty: The Guildhall at SMU invites applicants for the position of eCenter faculty to teach in the graduate-level digital game development program in the Production specialization starting in the Fall 2012 semester, module B. Teaching positions are non-tenure track with a one-year (academic year) renewable term and a full-time teaching load. Full benefits accorded to full-time faculty are included.
Unique features of The Guildhall which affect faculty requirements follow:
-The Guildhall exists to serve the needs of the digital game development industry by teaching the very best professionals to work in the style and at the pace of the gaming industry.
-The Guildhall was designed from the ground up in conjunction with industry professionals.
-A key element of The Guildhall’s value proposition is its continued intimate involvement with the industry and with industry professionals.
-The Guildhall is a focus for the industry as well as its premier education source.
Position requirements are the following:
-A graduate degree in a related field required
-Knowledge of current best practices in game development
-A passion for developing and playing video games
Preferred position requirements include as many of the following:
-A minimum of five years of meaningful experience in the development of games
-Successfully completed at least 3+ games as a lead
-Project management skills
o Able to create, track and manage software development
o Proven experience in managing teams of developers
o Familiarity with MS Project a plus
o Experience with Agile development a plus
-Knowledge in publishing (business and marketing of gaming); contracts, budgets, P & Ls
-Strong technical writing, editing skills, and database structures
-Excellent communication and organizational skills
-Experience teaching at the University level
-Doctorate or terminal degree
Applicants should send a cover letter, vita, and two letters of recommendation or names and contact information of two or more references to the Guildhall Faculty Search Committee – Production Specialization, Position No. 52395, 5232 Tennyson Parkway, Building 2, Plano, Texas 75024. To ensure full consideration for this position, the application must be postmarked or emailed by February 18, 2013, but the committee will continue to accept applications until the positions are filled. The committee will notify applicants of its employment decision after positions are filled. Hiring is contingent upon the satisfactory completion of a background check.
All letters will be acknowledged. SMU will not discriminate on the basis of race, color, religion, national origin, sex, age, disability, or veteran status. SMU is also committed to nondiscrimination on the basis of sexual orientation.
Guildhall Faculty Search Committee
5232 Tennyson Parkway, Building 2
Plano, Texas 75024