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Naughty Dog Inc. (Sony)

Santa Monica, California - United States
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UI/UX Designer (Contract)

Description

Naughty Dog is seeking an experienced User Interface / User Experience Designer to join our award-winning team in Santa Monica, CA. You will be responsible for creating the art assets and graphics for our in-game menus and HUD, as well as helping spearhead the development of our meta-game, menus, and overall user interface. Most importantly, we’re looking for someone whose job it is to ensure the player experience is as intuitive as possible in guiding players through a complex network of selection, inventory, and customization screens. Working alongside programmers and game designers, you will concept, create and test the interface that drives players through our games.

Requirements

Responsibilities

  • Work closely with Game Designers to create mockups and prototypes of UI features
  • Partner with the Art Director to establish and execute the UI aesthetic
  • Create, and maintain all required art assets (icons etc.)
  • Work closely with UI engineer for implementation
  • Rapidly iterate and develop solutions to design challenges while following game and art direction
  • Create the meta-game menus, in-game interfaces, and HUD graphics to be featured in our video games
  • Establish UX workflow and drive best practices with an eye toward consistent design patterns, localization, and ease of maintenance.

Requirements

  • Excellent and proven graphic and information design background
  • Strong usability design/test experience
  • Excellent, self-motivated communicator and collaborator who loves to work with programmers, designers, and other artists
  • Expert with standard art tools of the trade (Photoshop, Illustrator)
  • Strong analytic abilities. This position requires the ability to evaluate complex technical and user requirements to create practical solutions
  • Burning desire to break the mold to push interfaces in innovative directions
  • Preferred: BS/MS/BFA/MFA preferred in a design or UI/UX discipline (industrial, information architecture, interaction design, graphics) or demonstrated proficiency and experience in the field of software user experience/interaction design
  • Preferred: 3+ years of experience with user interface design for video games, especially console titles
  • Submission of portfolio with previous UI/UX design work mandatory

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