Technical Artist/Character TD
Description
Schell Games is
currently seeking a talented Technical Artist/Character TD to join our current
team working on projects ranging from online worlds and handheld games to
themed interactive attractions. Team experience is essential as is the ability
to be self-directed and prioritize your workload efficiently.
Our ideal candidate will be able to work with the art and
engineering teams to help meet aesthetic goals while working within
technological specifications, as well as be able to work quickly in a team
atmosphere to meet deadlines. The chosen applicant will join the Schell Games
art team to help develop and maintain the character rigging and animation
pipeline. A passion for learning and problem-solving, as well as a creative and
flexible approach to various systems is necessary.
Portfolio of work must be available for review; displaying
examples of various rig setups, script examples, and pipeline tools. Applicants may be asked to complete an art
test.
Requirements
- Creating rigs and accurate skin weighting of 3D character
models for animation
- Re-targeting animation between different characters
- Collaborating with the animation team to make tools and improve rigs
- Scripting tools/pipelines as needed to add
features and/or improve efficiency
-
Following of standards and practices to create rigs that work in pipeline and
with various tool systems
- Working across several teams with a variety of products and styles
This Job is no longer active!