Requirements
Shading / Texturing Instructor
• Working knowledge of Maya surfacing and Mental Ray Shaders
• 3+ years experience as a Lighter/Shader
• Have a good knowledge of the physics of lights and materials
• Texturing and shading for hard surface materials
• Texturing and shading for organic objects
• creating photo-realistic textures
• Photoshop layout/texture artist
• Excellent communication and organization skills
• Experience teaching a plus
Visual Effects Instructor
• Experience as a VFX Artist / Compositor
• Work with 3D and Live action to create VFX shot
• Experience working with Matchmoving and camera tracking
• Skilled at compositing with After Effects or Nuke
• Knowledge of multi-pass rendering for composite-based control
• Understanding of Shading / Texturing / Lighting / Rendering 3D for live plate integration
• Excellent communication and organization skills
• Experience teaching a plus
Rigging Instructor
• creating and maintaining animator friendly rigging
• Knowledge techniques and technologies relating to character rigging and animation.
• Ability to rig, weight and setup controls and interfaces for characters
• understanding of anatomy, volumes and masses, dynamics and character motion
• Expert knowledge of Maya particularly Maya rigging tools including joint and skeleton creation, skinning and weighting, IK setup, blend-shapes, and deformers.
• Mel Scripting Experience a bonus
• 3 years commercial, TV, or film experience
• Excellent communication and organization skills
• Experience teaching a plus
Nuke Compositing Instructor
• have a strong sense of colour, colourspace and attention to detail
• able to do any required tracking (both 2D and 3D)
• possess strong roto and paint abilities
• experienced using multi-pass CG elements
• Proficient using 2.5d approaches, projections and using the 3D environment within Nuke.
• Ability to use HDR Image based lighting for photorealistic 3D renders
• Using 3D Software alongside Nuke for to set up, export and comp render passes
• Work with 3D elements for live plate integration
• Excellent communication and organization skills
• Experience teaching a plus
Dynamic Effects Animation Instructor
• Good knowledge of Soft and Rigid Body Simulation
• Experience with particle simulations
• Knowledge of fluid simulations for various effects
• Production use of Cloth and Hair simulations
• Effects animation experience
• Familiarity with mental ray preferred
• Experience in producing effects such as smoke, fire, clouds, water, steam, dust and explosions
• A good CG generalist BG is desirable
• Excellent communication and organization skills
• Experience teaching a plus