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Gearbox Software

Frisco, Texas - United States
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Content Artist

Description

The content artist will be responsible for crafting 3D high poly models, textures, UV maps and materials for current gen & next gen titles. They might be props, environment pieces, weapons, or vehicles! The content artist is our general artist position at Gearbox, so it’s a great place to be a part of every aspect of our art culture and team!

 

Responsibilities:

 

  • Create exciting and attractive assets that are detailed and interesting
  • Contribute and interact with level designers, Art Director, concept artists and other art leads to achieve visual goals that match gameplay, aesthetic and performance objectives
  • Work from concept art, style sheets, or reference to achieve these goals
  • Provide feedback to other artists or external partners to ensure we’re working together to meet  project’s artistic expectations
  • Work alongside environment artists to craft new or additional content to meet necessary aesthetic goals
  • Constantly playing GBX projects, making sure our art is looking exciting and with quality

 

Skills Required:

 

  • Have excellent 3D modeling skills
  • Be able to model, UV map, and create textures
  • Be proficient in 3D Studio Max, Photoshop, and Zbrush or Mudbox
  • Understand what it means to implement and import art into a game editor / engine
  • Excellent communicator and team player -- here at Gearbox we thrive on collaboration and working together to meet our project artistic goals
  • Be passionate about making games

 

Experience:

  • At least  1 – 2 years professional experience or published mod work
  • UDK / Unreal3 engine experience a plus
  • Technical material creation a plus
  • Luxology Modo experience a plus

 

 










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