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Gameloft - Montreal

Montreal, Quebec - Canada
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Sound designer - Casual games

Description

Are you looking for a team of dynamic and talented people who are passionate about video games? Are you looking for a studio where diversity, open-mindedness and creativity are omnipresent? You’ve found the right place!

Gameloft, the largest mobile-gaming development studio in Montreal, is seeking a Sound designer – Casual games to join its Audio team.

Gameloft creates games for all digital platforms, including mobile phones, smartphones and tablets (including Apple® iOS and Android® devices), set-top boxes and connected TVs. Founded in 1999 and a top innovator in its field, Gameloft distributes its games in over 100 countries. 

Main Tasks and Responsibilities

Working on site with the Game Designers and Producers for a multitude of projects at Gameloft, the Sound Effects Designer is responsible for creating all the sound for upcoming games on platforms such as iPad, iPhone, PS Vita, PS3.  This position is under the direct supervision of the Sound Director. There is no music composing in this role.

Skills

  • Excellent knowledge of audio software compatible with the Windows platform: sequencers (Sonar, Cubase Ableton Live, Protools), audio editors (Sound Forge, WaveLab, Audition etc.). The ideal candidate must also have strong knowledge of popular VST plug-ins, necessary for audio editing and mixing.
  • Thorough knowledge of technical constraints (audio optimization, memory, etc.) linked to video game sound and sound format.
  • Knowledge of audio engines used in the video game industry (FMod, Wwise).
  • Capacity to create and edit original sounds, in the form of audio samples, sound synthesis, etc.
  • Familiar with sound effect libraries available on the market (Sound Ideas, Hollywood Edge, and others);
  • Capability to systematically and effectively manage large-scale databases (with more than 2000 sounds per game);
  • Ability to produce original, high-quality sound effects quickly and efficiently under pressure.


Profile

  • Minimum of 2 to 4 years professional experience in Sound Design in the video game industry.  Demos will be requested.
  • A diploma in Sound Design is an asset.
  • The ideal candidate is expected to have many years experience playing video games and have acquired a good understanding of current sound quality standards;
  • Moreover, the ideal candidate should be a team player; have a strong sense of creativity, analysis and synthesis; be hard-working; have effective interpersonal skills; and have strong organizational skills;
  • The ideal candidate must also be able to easily create and understand sound environments of video games.


*Important*

Please forward your CV, motivation letter and Sound Portfolio.

Only selected candidates will be contacted for a test. Your CV will be saved in our files for a period of 6 months. Thank you for your interest in Gameloft. Applications with no demo will not be considered.

Why work for Gameloft?

·         Join one of the most exciting sectors today and collaborate on projects with partners and clients that include Apple, Microsoft, Nokia, Google, Nintendo, Samsung, Marvel and others

·         Experience an exceptional, dynamic, challenging and motivating working environment within a fast-growing company

·         Opportunity to learn in a professional environment with passionate people

·         Work in an open working climate with dynamic teams from around the world where you can communicate with colleagues from other countries and cultures on a daily basis

·         Enjoy excellent local working conditions and benefits (high-quality office space, group insurance, discount with different companies, etc.)

·         Flexible hours, paid personal days, and 3 weeks of vacation for a better work/life balance

 

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