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Four Lights

Las Vegas, Nevada - United States
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Technical Artist

Description

JOB DESCRIPTION:


As a Technical Artist, you’ll be integrating awesome art into the game, while at the same time, retaining the overall artistic vision and staying within technical limitations as such they are. You’ll be  working closely with both the Art Team and Engineers, taking over and maintaining the art implementation process, and being a creative problem solver.

You’re responsible for making decisions about which art packages and tools a studio should use, investigating new techniques, implementing them, and educating the team on how to use the tools.

REQUIREMENTS :


  • A degree in a relevant visual art or technical subject.

  • Minimum 2-5 years experience in Unity bringing 2D and 3D assets into Unity.

  • Highly proficient in importing assets from art packages into Unity in an optimized format.

  • Ability to create and modify existing tools, scripts, or assets in Unity.

  • Experience developing for PC and MAC having knowledge of both hardware architecture.

  • Demonstrate examples of launched titles to show technical proficiency in graphics-related programming languages as it relates to lighting, rendering, texturing, and shaders.

  • Ability to understand critical artistic vision and art process decisions to produce the best quality product quickly and efficiently.

  • Experience in creating particle effects within Unity is a plus.

  • Experience with Adobe Photoshop, Autodesk Maya is a plus.

  • Ability to work well as a team.

  • Ability to work with minimum supervision.

  • Have excellent organizational skills.

  • Be a creative problem solver.

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