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Wargaming - Seattle

Redmond, Washington - United States
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Senior Tools Engineer

Description

Join our talented engineering staff and help design, build, and deliver cutting-edge tools and production pipeline solutions used in games enjoyed by millions of players around the globe.

 

Job's content:

Collaborate with artists, designers, and programmers to develop new tools used in game development.

Support and maintain existing tools and pipelines.

 

Requirements:

Ability to work with large existing codebases and bend them to your will.

Excellent knowledge of C++/C# and debugging principles.

Experience with application development and a keen sense of what makes a good UI/UX.

Understanding of game development pipelines and problems that content creators face.

A detail-oriented approach to making everything you touch as good as it can be.

 

Desirable:          

Industry experience developing tools in MFC, WPF or Qt.

Familiarity with scripting and automation techniques.

Experience with developing plugins for DCC tools like Max or Maya.

Experience in a similar position in the game industry.

 

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