Description
Beginning
August 2015
Computer Animation Department
Game
Art Faculty
Level
Designers/Environment Artists/Modelers
Full-Time
Faculty Appointment with Benefits
The Computer Animation Department is a nationally
respected program, which houses two separate majors: Computer Animation and
Game Art. A highly collaborative teaching environment merges the aesthetic of
feature film with today’s most current interactive gaming hardware and
software. Game students design, create, and analyze the visual components of games.
Facilities: Ringling College’s Computer Animation
Department has a facility designed to replicate a professional studio
environment, and boasts the highest-end, state-of-the-art computer laboratories
and a 400-node render farm. Full time Institutional Technology staff support
the Department.
The Position: The Computer Animation Department is
seeking level designer/environment artists with Autodesk Maya and Unreal
Development Kit (UDK) experience to join a dedicated faculty teaching Game Art.
The primary responsibility of this position will focus on teaching students to
create the visual assets that make computer games.
Included among the duties and responsibilities, this position requires expertise in
modeling, texturing, and lighting in a 3D application as well as in UDK. The
successful candidate will be responsible for teaching three courses or nine
credits per semester using high-end
resources. Assignments include teaching introductory through advanced courses
in creating level and environment art assets, 3D computer animation, and basic
game engine integration of those assets. Ongoing commitment to creative work/research
in the profession is expected. Active
participation with faculty, department, and college service is required. The
salary will be commensurate with the candidate’s qualifications and experience.
(Minimum Qualifications)
Include
evidence of:
·
A
Masters degree, OR a 4 year
professional degree in art or design and equivalent professional experience, training
and expertise with an appropriate record of achievement in the field
·
Ability
to teach introductory through advanced classes in creating level and
environment art assets, 3D modeling, lighting, and texturing.
·
Experience
with Autodesk Maya
·
Experience
with Unreal Development Kit (UDK)
·
Strong
interpersonal and collaborative skills
·
Dedication
to providing quality instruction.
(Preferred Qualifications) Include evidence of:
·
A
terminal degree in an appropriate discipline
·
Experience
with scripting
·
Experience
with level design
·
Experience
with Zbrush
·
Experience
with cinematics, story and character development, storyboarding, film theory
·
Ability
to create visually-sophisticated environments in UDK
- Capacity
to increase the national reputation of the program.
(Special Instructions to Applicants)
Unofficial transcripts of your highest
degree awarded, cover letter, resume or CV and examples of work are required. Student
work examples may also be submitted if available. Candidates may be asked to submit additional
materials if needed. Review of applications will begin immediately, and will
continue until position is filled.
For portfolio, you have the option to upload
electronic documents/images, up to 5 MB, or a URL.
Apply on-line https://ringling.simplehire.com
Ringling College of
Art and Design is an Equal Opportunity Employer