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Ringling College of Art and Design

Sarasota, Florida - United States
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Game Art Faculty

Description

Beginning August 2015

Computer Animation Department

 

Game Art Faculty

 

Level Designers/Environment Artists/Modelers

 

Full-Time Faculty Appointment with Benefits

 

The Computer Animation Department is a nationally respected program, which houses two separate majors: Computer Animation and Game Art. A highly collaborative teaching environment merges the aesthetic of feature film with today’s most current interactive gaming hardware and software. Game students design, create, and analyze the visual components of games.

 

Facilities:  Ringling College’s Computer Animation Department has a facility designed to replicate a professional studio environment, and boasts the highest-end, state-of-the-art computer laboratories and a 400-node render farm. Full time Institutional Technology staff support the Department.

 

The Position:  The Computer Animation Department is seeking level designer/environment artists with Autodesk Maya and Unreal Development Kit (UDK) experience to join a dedicated faculty teaching Game Art. The primary responsibility of this position will focus on teaching students to create the visual assets that make computer games.

 

Included among the duties and responsibilities, this position requires expertise in modeling, texturing, and lighting in a 3D application as well as in UDK. The successful candidate will be responsible for teaching three courses or nine credits per semester using high-end resources. Assignments include teaching introductory through advanced courses in creating level and environment art assets, 3D computer animation, and basic game engine integration of those assets.  Ongoing commitment to creative work/research in the profession is expected.  Active participation with faculty, department, and college service is required. The salary will be commensurate with the candidate’s qualifications and experience.

 

(Minimum Qualifications) Include evidence of:                                

·         A Masters degree, OR a 4 year professional degree in art or design and equivalent professional experience, training and expertise with an appropriate record of achievement in the field

·         Ability to teach introductory through advanced classes in creating level and environment art assets, 3D modeling, lighting, and texturing.

·         Experience with Autodesk Maya

·         Experience with Unreal Development Kit (UDK)

·         Strong interpersonal and collaborative skills

·         Dedication to providing quality instruction.

 

(Preferred Qualifications) Include evidence of:

·         A terminal degree in an appropriate discipline

·         Experience with scripting

·         Experience with level design

·         Experience with Zbrush

·         Experience with cinematics, story and character development, storyboarding, film theory

·         Ability to create visually-sophisticated environments in UDK

  • Capacity to increase the national reputation of the program.

 

(Special Instructions to Applicants)

Unofficial transcripts of your highest degree awarded, cover letter, resume or CV and examples of work are required. Student work examples may also be submitted if available.  Candidates may be asked to submit additional materials if needed. Review of applications will begin immediately, and will continue until position is filled.

For portfolio, you have the option to upload electronic documents/images, up to 5 MB, or a URL.

Apply on-line https://ringling.simplehire.com

Ringling College of Art and Design is an Equal Opportunity Employer

 





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