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Brown Bag Films Limited

Dublin - Ireland
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Lead Modeller

Description

SUMMARY OF THE ROLE:

The position of Lead Modeller requires someone with several years of experience in a similar supervisory role working on broadcast or film projects.

Successful applicants will have excellent communication skills, attention to detail, the ability to work collaboratively with multiple tasks in a fast paced production.

They will have a well-developed 'eye', a good working knowledge of art, design as well as a solid technical grounding in Maya. They will be expected to contribute to the Project’s Modelling Pipeline.

 

Key Areas of responsibilities:

·         Create key character models, including facial expressions, and ensure the meshes adhere to Brownbag’s modelling pipeline with correct topology and edgeflow for rigging.

·         Create character concept sculpts in Z-brush or Mudbox to aid look development of assets.

·         Create Key location assets which are optimized and economical and adhere to project’s pipeline.

·         Work with the 3D supervisor to establish, maintain and update the modelling pipeline for the project when necessary.

·         Provide regular progress updates to production manager and 3D supervisor on any technical/workflow bottlenecks within the modelling schedule.

·         Supervise the quality control (both technically and visually) of the external asset assignments and ensure the outsource partner has clear direction from a modelling perspective.

·         Approve or complete retake notes on the Assets, via Shotgun when required.

·         Define, document and communicate standards and techniques for modelling that maximizes efficiency and ensures a consistent quality under the technical specifications of the project.

·         Provide leadership and support for the in-house and external modelling teams, both creatively and technically, to facilitate the completion of the modelling assignments on schedule.

·         Train Junior Modellers on the project

Person Specification/Requirements

·         Must have at least 5 years’ experience working as a Modeller (or similar position) in either broadcast or feature film work.

·         Must be comfortable with outsource management with an emphasis on clear communication and follow through.

·         Full understanding of technical character modelling to aid rigging (Good topology, Edgeflow and anatomical proportions)

·         Must have a thorough understanding of creating efficient meshes for a pipeline (subdivision, instancing etc)

·         Must have an excellent working knowledge of Maya.

·         Must have a working knowledge of  Z-brush or Mudbox

·         Task Driven, self-motivated, and proactive

·         Must be open to direction.

·         Knowledge of Python (and/or Mel) is considered a big plus but not essential.

·         Experience with shotgun (or asset tracking systems) is considered a big plus.

·         Experience in pipeline development a big plus but not essential.

·         Ability to train Junior Artists on the project

 

Contract type: Fixed Contract

Please insert  Lead Modeller in the subject

Closing date for application is Friday the 6th  of March 2015

 





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