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Bluepoint Games Inc

Austin, Texas - United States
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VFX Artist (Contract)

Description

Bluepoint is looking for a VFX ARTIST to join our team on a contract basis as we work on our latest project.  Help us remaster a highly-acclaimed franchise on a current generation console. The work is expected to take approximately 6 months, with the possibility of extension.

Responsibilities

-- Learn and master a proprietary game engine effects pipeline

-- Modify existing particle effects to a higher level of quality

-- Improve particle motion, increase particle counts, and add new sub systems to increase detail

-- Create higher quality texture maps from lower-resolution source

-- Apply and modify current generation material techniques

-- Create high-quality current generation effects models from lower-resolution geometry

-- Maintain original VFX game functionality

Requirements

-- Experience with Unreal, Valve, Unity or proprietary game engine effect tools

-- Knowledge of Maya Dynamics tools

-- Proficiency with Photoshop for texturing

--Strong understanding of game workflows and pipelines

-- At least 2 years of experience in the games industry

-- A portfolio reflecting high-quality VFX game art

-- The ability to work onsite at our facility in Austin, TX

About Bluepoint

Bluepoint Games is located in Austin, TX and specializes in console games and game engine development. We are focused on delivering the highest possible quality games. The team has remastered classic console games for the PS3, PS4, and Xbox 360 (Metal Gear Solid HD Collection, God of War Collection, ICO & Shadow of the Colossus Collection), developed original titles (Blast Factor - the first available downloadable game on the PlayStation Network), and created its own proprietary game engine (Bluepoint Engine). Our most recently-completed project is the X360 version of Titanfall.
  


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