Technical Artist - World of Warcraft
Description
Blizzard Entertainment is looking for a top-notch technical artist to join the World of Warcraft team as they craft new adventures for the denizens of Azeroth. You must have experience creating rigs for a diverse visual range of characters, creatures, and props. You must also be skilled in creating tools using MEL or MaxScript and be well-versed in art content pipelines. The ideal candidate is at their best in an environment of peers who are passionate about making great games.
REQUIREMENTS
- A minimum of 3 years’ technical artist or technical animation experience in game development
- Experience with tools creation to facilitate artistic production
- Maya and 3ds Max knowledge and experience including MEL and Maxscript
- A desire for helping others and to improve art content pipelines
- Strong technical background
- Detail oriented and efficient
PLUSES- Previously shipped one or more AAA PC or console titles as a technical artist or technical animator
- Rigging experience and be well-versed in the process of animation creation and animation techniques.
- Strong foundation in arts, including animation
- Understanding of the visual style of World of Warcraft and a passion to push it to the next level
REQUIRED APPLICATION MATERIALS- Resume
- Cover letter
- Demo reel and / or portfolio demonstrating relevant artistic and technical skills
- Only online submissions (website, blog, online album, etc.) will be accepted
TO APPLY:
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