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Apple, Inc.

Cupertino, California - United States
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Graphics Architect

Description

The Platform Architecture Graphics group is looking for a talented Graphics Architect with strong skills in 3D graphics software, hardware and algorithms.

Core Responsibilities:

- As part of the team, a successful candidate will assist in hardware performance analysis, graphics algorithm research and optimization.

- You will lead development of modeling tools and infrastructure necessary to do exploratory design and performance studies.

- You will drive efforts to develop and prototype new graphics algorithms and approaches.

 

Qualifications:

The ideal candidate must have a broad and deep understanding of GPU architectures, graphics algorithms, and imaging. Plus:

- Demonstrated capability to invent novel GPU or graphics concepts

- Demonstrated ability to rapidly prototype concepts in software

- Experience developing C/C++ architectural models

- Good verbal and written communication skills

 

Education:

- BS/MS degree in Computer Science or related field.

 

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