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Ringling College of Art and Design

Sarasota, Florida - United States
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Concept/Story Development Artist

Description

Beginning August 2016

 

Ringling College of Art and Design

 

Computer Animation Department

Concept/Story Development Artist

Full-Time Faculty Appointment with Benefits

 

The Computer Animation Department is a nationally-respected program, which houses two separate majors- the Computer Animation major, and the Game Art + Design major. A highly-collaborative teaching environment merges the aesthetic of feature film with today’s most current technology. Computer Animation majors focus on the feature film industry with linear narrative stories, while Game Art + Design majors focus on the computer gaming industry by designing, creating, and analyzing the visual components of games.

 

Facilities:  Ringling College’s Computer Animation Department is located in a 20,000 square foot facility. The facility is designed to replicate a professional studio environment, and boasts the highest-end state-of-the-art computer laboratories and a 5200-core render farm. A full-time Institutional Technology staff supports the Department.

 

The Position:  The Computer Animation Department is seeking qualified candidates for a faculty member to teach story development and requires expertise in story development and storytelling. Included among the Duties and Responsibilities of this position are teaching students the necessary skills to create and refine story ideas that are appropriate for the animated short film. Primary responsibilities are teaching within a structure of three courses or nine credits per semester using high-end resources. Active participation in faculty, department, and committee duties is required.

 

This is a full-time appointment with benefits. The salary will be commensurate with the candidate’s qualifications and experience. The College has a supportive, collegial faculty, a curriculum that strongly values excellence and a robust support system dedicated to using the most current technology.

                                                                                   

(Minimum Qualifications) Include evidence of:

·       Either a Master’s degree in Animation, Illustration, or a related field, OR a 4-year professional degree in art or design and equivalent experience, training and expertise with an appropriate record of professional achievement in the field

·       Ability to teach classes in concept development and storyboarding

·       Must be able to demonstrate knowledge of the principles of animation

·       Experience with current image and editing software applications

·       Experience with story and character development, storyboarding, expressive and descriptive drawing, film theory

·       A strong understanding of filmic language and composition for both large and small screen

·       Strong interpersonal and collaborative skills

·       Dedication to providing quality instruction.

 

(Preferred Qualifications) Include evidence of:

·       A MFA or other terminal degree in the field

·       Experience with Maya

·       Ability to teach courses in 3D modeling, animation, lighting, and texturing

·       Experience with Mudbox or Zbrush

·       Experience with sound, staging, and acting

·       Ability to conceptualize content appropriate for computer games.

 

(Special Instructions to Applicants)

Unofficial transcripts of your highest degree awarded appropriate for this position, cover letter, resume or CV and examples of work are required. Official transcripts will be required upon hire. Student work examples may also be submitted, if available. Candidates may be asked to submit additional materials if needed. Review of applications will begin immediately, for full consideration, apply by March 1, 2016.

For portfolio, you have the option to upload electronic documents/images, up to 5 MB, or a URL.

Ringling College of Art and Design is an Equal Opportunity Employer




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