Description
Beginning
August 2016
Ringling College of Art and
Design
Computer Animation Department
Concept/Story Development Artist
Full-Time Faculty Appointment
with Benefits
The Computer Animation Department is a
nationally-respected program, which houses two separate majors- the Computer
Animation major, and the Game Art + Design major. A highly-collaborative
teaching environment merges the aesthetic of feature film with today’s most
current technology. Computer Animation majors focus on the feature film
industry with linear narrative stories, while Game Art + Design majors focus on
the computer gaming industry by designing, creating, and analyzing the visual
components of games.
Facilities: Ringling College’s Computer Animation
Department is located in a 20,000 square foot facility. The facility is
designed to replicate a professional studio environment, and boasts the
highest-end state-of-the-art computer laboratories and a 5200-core render farm.
A full-time Institutional Technology staff supports the Department.
The Position: The Computer Animation Department is seeking
qualified candidates for a faculty member to teach story development and
requires expertise in story development and storytelling. Included among the Duties and Responsibilities of this
position are teaching students the necessary skills to create and refine story
ideas that are appropriate for the animated short film. Primary
responsibilities are teaching within a structure of three courses or nine
credits per semester using high-end resources. Active participation in faculty,
department, and committee duties is required.
This is
a full-time appointment with benefits. The salary will be commensurate with the
candidate’s qualifications and experience. The College has a supportive,
collegial faculty, a curriculum that strongly values excellence and a robust
support system dedicated to using the most current technology.
(Minimum Qualifications) Include evidence of:
· Either a
Master’s degree in Animation, Illustration, or a related field, OR a 4-year
professional degree in art or design and equivalent experience, training and
expertise with an appropriate record of professional achievement in the field
· Ability to teach
classes in concept development and storyboarding
· Must be able to
demonstrate knowledge of the principles of animation
·
Experience
with current image and editing software applications
· Experience with
story and character development, storyboarding, expressive and descriptive
drawing, film theory
· A strong
understanding of filmic language and composition for both large and small
screen
· Strong
interpersonal and collaborative skills
· Dedication to
providing quality instruction.
(Preferred
Qualifications)
Include evidence of:
·
A
MFA or other terminal degree in the field
·
Experience
with Maya
·
Ability
to teach courses in 3D modeling, animation, lighting, and texturing
·
Experience
with Mudbox or Zbrush
·
Experience
with sound, staging, and acting
·
Ability
to conceptualize content appropriate for computer games.
(Special
Instructions to Applicants)
Unofficial transcripts of your highest degree awarded appropriate
for this position, cover letter, resume or CV and examples of work are
required. Official transcripts will be required upon hire. Student work
examples may also be submitted, if available. Candidates may be asked to submit
additional materials if needed. Review of applications will begin immediately,
for full consideration, apply by March 1, 2016.
For portfolio, you have the option to upload
electronic documents/images, up to 5 MB, or a URL.
Ringling College of
Art and Design is an Equal Opportunity Employer